ShopDreamUp AI ArtDreamUp
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Description
Well, here it is... a taste of my latest genius Featuring a brand new targeting algorithm and a flashy preview image... this is the sequel to my very successful (and correctly spelled) 'Interceptor' > [link]
I would absolutely love any suggestions that you can offer! Especially to do with how the enemies should fly around. I do not intend to add a gun to the player controlled ship. If the enemy does end up being killable, there will be an indirect method of killing it.. I am planning on several enemies at once.
Can anyone suggest how the power-ups/bonuses should spawn? last time they spawned from the enemy.
Difficulty does not as yet do anything.
If you notice any weird glitches, please feel free to mention... I know there are a few
I would absolutely love any suggestions that you can offer! Especially to do with how the enemies should fly around. I do not intend to add a gun to the player controlled ship. If the enemy does end up being killable, there will be an indirect method of killing it.. I am planning on several enemies at once.
Can anyone suggest how the power-ups/bonuses should spawn? last time they spawned from the enemy.
Difficulty does not as yet do anything.
If you notice any weird glitches, please feel free to mention... I know there are a few
Image size
600x500px 66.37 KB
© 2008 - 2024 theCheeseGrater
Comments7
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I found a way to not get hit
You go to a corner and spin hold W+D or A so you move to 3 different corners
You go to a corner and spin hold W+D or A so you move to 3 different corners